
NVIDIA confirmed right now that its RTX 5080 graphics card joins the rising record of Blackwell-architecture GPUs affected by missing render output units (ROPs), increasing a producing subject that now spans three high-end fashions.
Why it issues: The invention raises critical issues about high quality management in NVIDIA‘s newest GPU technology, as affected playing cards present as much as 11% efficiency loss in in style video games regardless of commanding premium costs.
Technical Particulars: The manufacturing defect impacts important graphics processing parts in a number of methods. The problem particularly impacts the ultimate stage of graphics rendering, the place pixels are processed earlier than being displayed on display. Impartial testing reveals various ranges of efficiency impression:
- Eight ROPs lacking from RTX 5080
- Efficiency loss as much as 4.54% in video games
- No impression on AI workloads
Client Affect: The manufacturing flaw creates a number of challenges for customers who’ve bought these costly graphics playing cards. The efficiency discount notably impacts gaming {and professional} graphics purposes, although the impression varies by workload:
- As much as 11% loss in 3DMark benchmarks
- 8.5% discount in Elden Ring
- Variable impression in different purposes
The problem seems extra widespread than initially reported when first found within the RTX 5090. Testing instruments like GPU-Z can now establish affected playing cards throughout all three fashions by checking their ROP rely in opposition to specs.
NVIDIA has initiated a substitute program by way of its board companions however hasn’t clarified whether or not the problem stems from hardware-level disabling or doubtlessly fixable BIOS issues. Some customers report their RTX 5080s present 104 ROPs as an alternative of the required 112.
Wanting forward, analysts recommend this might impression NVIDIA’s aggressive place as AMD prepares to launch its RX 9000 sequence playing cards subsequent month.