
Metal Gear Solid 3 remake, considered one of Konami’s worst-kept secrets and techniques, has lastly been confirmed. Throughout the PlayStation Showcase occasion, held early Thursday, writer Konami dropped a cinematic trailer revealing the brand new title ‘Metal Gear Solid Δ: Snake Eater,’ promising a trustworthy recreation of the unique Hideo Kojima recreation, whereas evolving the gameplay with trendy visuals and a ‘seamless consumer expertise.’ The kicker right here is that, regardless of being a franchise that was strongly tied to Sony, the MGS3 shall be out there on PC (through Steam) and Xbox Sequence S/X as effectively. This marks the very first entry to the franchise since Metal Gear Solid 5, which additionally marked Kojima’s departure from the corporate.
The trailer is a totally CGI-driven affair, that includes protagonist Bare Snake creeping about within the swamps and observing a lethal battle between an alligator and an enormous serpent. Each different element on the Metal Gear Solid 3: Snake Eater remake was revealed in subsequent tweets from Konami, beginning with the promise of faithfully sticking to the unique narrative, which served as an origin arc for Bare Snake. A developer identify was by no means talked about, however a VGC report from 2021 claimed that exterior studio Virtuous — finest recognized for assist work on Horizon Zero Dawn and Uncharted 4 — was in cost. It is unusual that Konami merely refers back to the studio as ‘Improvement Group’ as a substitute of its precise identify — marvel what that is about.
As acknowledged earlier than, the remake is known as Metal Gear Solid Δ: Snake Eater — pronounced Delta — denoting change or some distinction with out altering the core construction. “The Delta image (Δ) was chosen as a result of its which means matches the idea of the remake venture.” The unique PS2 recreation adopted FOX operative Bare Snake, who was on a one-man sneaky mission to rescue a Russian weapon designer Nikolai Stepanovich Sokolov and sabotage an experimental, tank-like superweapon known as the Shagohod. Gameplay largely revolved round stealth, introducing a camouflage capacity that is fairly helpful through the forest segments, and a hand-to-hand fight system known as CQC (close-quarters fight).
Along with co-writing the story, Kojima additionally served because the director of Steel Gear Stable 3: Snake Eater, although it is extremely unlikely that he could be concerned with the remake, following his bitter departure from Konami. The exit additionally ensured that his identify was faraway from all the Metal Gear collection’ advertising and marketing materials, after which he re-established Kojima Productions as an impartial studio. It is going to be fascinating to see whether or not Kojima’s identify is talked about in any upcoming promo for the sport, given Konami claims to be doing a ‘trustworthy’ copy. It is his story, in any case.
Moreover, Konami can also be launching the Steel Gear Stable: Grasp Assortment Vol. 1, which incorporates the primary three unique video games — Steel Gear: Stable, Steel Gear Stable 2: Sons of Liberty, and the aforementioned Snake Eater. It’s slated to launch this fall/ autumn and marks the collection’ return to the newest platforms (unspecified).
Steel Gear Stable Delta: Snake Eater will launch throughout PC, PS5, and Xbox Series S/X.